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Renamer v1.1#

What does it do#

Advanced Renamer with naming, extended numeration, prefix, suffix and search & replace functions. Additional utilities, pre- / suffix presets and automated processes for a faster workflow.

Interface#

Screenshot

Compatibility#

  • Maya 2017

  • Maya 2018

  • Maya 2019

Installation#

  1. Copy Renamer.py to :

    Windows

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    \Users\USERNAME\Documents\maya\MAYAVERSION\prefs\scripts
    

    Linux

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    $HOME/maya/MAYAVERSION/prefs/scripts
    

    Mac

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    $HOME/Library/Preferences/Autodesk/maya/MAYAVERSION/prefs/scripts
    
  2. Launch / Restart Maya

  3. In Maya, open a Python Tab in the Script Editor and execute :

    1
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    import Renamer as REN
    REN.MainClassRen()
    

    Warning

    Please make sure that there are no Space characters in front of the code lines.

Tool Menu#

The Tool menu is located in the top right corner of the toolkit.

  • Up arrow closes all tabs

  • Down arrow opens all tabs

  • Stack icon opens a new window with information about the tool

Name#

  1. Enter a new name for your selected object(s).

  2. Specify the Renamer's numeration behaviour when more than one object is selected:

    • Padding defines the numeric digit amount. It adds leading zeros before nonzero digits to match the given value. The default is 3.

    • Start sets where the counter starts. Default is 1.

    • Step defines the counter increase. Default is 1.

  3. The Rename button starts the naming process and automatically sorts the objects within their parent group.

Prefix#

Info

Adds a prefix to the object name.

  1. Select one or multiple objects

  2. Select a prefix option:

    • C_

    • L_

    • R_

  3. or enter a custom name.

  4. The Add button starts the naming process.

Suffix#

Info

Adds a suffix to the object name.

  1. Select one or multiple objects

  2. Select a suffix option:

    • _grp (Groups)

    • _geo (Geometry)

    • _crv (Curve)

  3. or enter a custom name.

  4. The Add button starts the naming process.

Search & Replace#

Search for and replace them with custom words or characters.

Utilities#

Info

Shortcuts to simplify common naming processes.

  1. U-Case converts all characters to uppercase.

    Example

    abc > ABC

  2. L-Case converts all characters to lowercase.

    Example

    ABC > abc

  3. Capitalize converts only the first character to uppercase.

    Example

    abc > Abc

  4. Name Grp Children renames all children within a group, based on their group name.

  5. Auto Add Suffixes automatically adds suffixes to common types within the scene, unless the suffix is already in place.

    Note

    Affects geometry / _geo, group / _grp and curve / _crv objects.